Mirror's Edge PC Game Overview :-) Mirror's Edge is a first-person action-adventure platform video game develo...
Mirror's Edge PC Game Overview :-)
Mirror's Edge is a first-person action-adventure platform video
game developed by EA DICE and published by Electronic Arts. The
game was announced in July 2007, and was released for the Xbox 360 and PlayStation
3in November 2008. A Microsoft Windows version was released on
January 13, 2009. Mirror's Edge is
powered by Unreal Engine 3, with the addition of a new lighting solution,
developed by Illuminate Labs in association with DICE.
Mirror's Edge is set in a
quasi-futuristic dystopian society, in which a network of 'runners',
including the main character, Faith Connors, act as couriers to transmit
messages while evading government surveillance. In the style of a
three-dimensional platform game, the player guides Faith over rooftops,
across walls, through ventilation shafts, and otherwise within urban
environments, negotiating obstacles using movements inspired by parkour.
The game has a brightly colored, minimalist style and differs from
most previous first-person perspective video games in allowing for a greater
freedom of movement with regard to its 3D environment. This allows for a wider
range of actions—such as sliding under barriers, tumbling, wall-running, and
shimmying across ledges; in having no heads-up display; and in allowing a
range of vision which incorporated the legs, arms, and torso of the character
as frequently visible elements on-screen.
In Mirror's Edge, the player controls the protagonist, Faith, from a
first-person perspective as she is challenged to navigate across a gleaming
city by jumping between rooftops, running across walls, and gaining access to
buildings through ventilation shafts. This is accomplished by use of techniques
and movements inspired by the discipline of parkour. According to senior
producer Owen O'Brien, Mirror's Edge aims to "convey [...] strain and physical contact
with the environment", with the goal of allowing a freedom of movement
previously unseen in the first-person genre. In order to achieve
this, camera movement pays more attention to character movement. For example,
as Faith's speed builds up while running, the rate at which the camera bobs up
and down increases as well. When a roll is executed, the camera spins with the
character.Faith's arms, legs, and torso are prominent and their
visibility is used to convey movement and momentum. The character's arms pump
and the length of her steps increase with her gait, and her legs cycle and arms
flail during long jumps
Mirror's Edge PC Game Screenshots :-)
Mirror's Edge PC Game System Requirements:-)
o Operating System: Windows XP/ Windows Vista/ Windows 7/
Windows 8 and 8.1 /10
o CPU:Pentium 4 1.6 GHz
o GPU: 512 MB
o RAM: 2 GB
o Hard disk Space: 10 GB
😊 Mirror's Edge PC Game
parts (700MB)
Download Links Given Below :-)
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